Saturday, December 18, 2010

zangief 3d.



I used maya this morning... cause, well, i haven't in years and I used to LOVE it.

here's a zangief made in low polys (but not too low).

These are the openGl screen grabs I threw together in order to make the image.

wireframe + fake depth map + pixel occlusion rendered from a mental ray bake. (who doesn't love occlusion? - i'll tell you who - NOBODY)


No i won't be texturing or doing anything with it - cause well, it's just a 3D doodle.

be seeing you,
&.

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